Built for the AI era
Every system in Razorbill is designed around typed, auditable operations.
AI-Native Workflow
Every AI mutation goes through typed operations with preconditions, structured diffs, and undo.
Typed Operations
All project changes are expressed as typed ops with validation, rollback, and structured output.
Structured Diffs
Graph-level diffs instead of text diffs. See exactly what changed at every level.
Headless Validation
Run validators in CI or headless mode. Schema, graph, and build checks gate every change.
Plugin SDK
Register custom ops, validators, and importers through a stable C++ SDK.
Cross-Platform
Metal and DX12 backends. Build once, ship to macOS and Windows.
How Razorbill compares
A fundamentally different architecture, not just another feature set.
| Razorbill | Unity | Unreal Engine | |
|---|---|---|---|
| Pricing | Flat subscription | Per-seat + runtime fee | 5% royalty after $1M |
| AI Agent | Plans, applies & validates | Third-party only | Experimental plugin |
| Typed Operations | Preconditions & rollback | Direct property writes | Untyped transactions |
| Structured Diffs | Graph-level per op | YAML text diffs | Binary, no readable diff |
| Headless Validation | Schema, graph & build | Limited batch mode | Commandlets only |
| Structured Undo | Inverse ops with trace | Snapshot-based | Snapshot-based |
| Deterministic Builds | Content-addressed cook | Non-deterministic | DDC, non-deterministic |
| Plugin SDK | Stable C++ API | C# managed plugins | C++ modules & BP |
3D Model Generation
From prompt to
production-ready mesh
Describe what you need and Razorbill generates 3D assets as typed operations. Every generated mesh is content-addressed, validated, and tracked in the project graph with full undo history.
- ✓AI-generated meshes from natural language prompts
- ✓Content-addressed caching — identical assets are never duplicated
- ✓Automatic LOD generation and platform-specific cooking
- ✓Full operation trace for every generated asset
See it in action
Apply plans, validate schemas, and commit transactions — all from the CLI.
Join the waitlist
Razorbill is in active development. Sign up to get early access and updates.